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Aurelien Baguerre
Audio Director, Ubisoft |
Prince of Persia The Forgotten Sands |
“An outstanding composer, Tom Salta is extremely passionate and truly committed to our project. The action and gameplay are remarkably enhanced by Tom’s beautiful orchestrations which unmistakably evoke Persian colors, providing a grandiose and emotional dimension to our game.”
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Isabelle Ballet
Music Supervisor, Ubisoft |
Red Steel 2 |
“Tom Salta is an extremely versatile composer and delivers a unique and dynamic soundtrack for Red Steel 2. He has crafted various music styles including mixing blues guitars with traditional Asian instruments to produce an energetic, hybrid score that motivates and immerses players in the action. We can't wait to share this experience with everyone!”
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H.A.W.X Development Team
Ubisoft Romania |
Tom Clancy's: H.A.W.X. |
| "In Tom Clancy's HAWX we had to explore five emotional dimensions: the patriot, the life of a mercenary, betrayal, hopelessness and open war on US soil. Tom Salta managed not only to tie all these elements together in an astoundingly rich and memorable score but also find an acoustical identity for our game to stand up in the midst of the Clancy titles. Using orchestral arrangements, high-tech sounds and a mix of traditional instruments, he built an incredibly diverse soundtrack ranging from flavorful traditional themes to military tracks so intense that they take you off your chair to a standing salute." |
Manu
Bachet
Audio Creative Manager,
Ubisoft |
Red
Steel |
| "For RED STEEL,
Tom Salta has found the perfect balance between Japanese traditional
music, classic Hollywood score and various modern styles. He has
composed the most exiting soundtrack I've ever worked on at Ubisoft." |
| Pseudo
Interactive |
Full
Auto 2: Battlelines
|
| "Tom
Salta not only composed brand-new tracks, but also layered new
music over the old, creating an orchestral-industrial fusion that
now defines the sound of the franchise." |
| Ubisoft |
Ghost
Recon:
Advanced Warfighter |
| "Tom
Salta has created an explosive 5.1 score that mixes hi-tech elements,
wild rhythms, and a live symphony orchestra. Not only was he able
to find the perfect alchemy, but his music supports the action perfectly,
and, most of all, it brings real emotion to the gameplay experience." |
Manu
Bachet
Audio Creative Manager,
Ubisoft |
Coldfear |
| "For UBISOFT's survival horror game
COLFEAR, we needed very specific music. It had to be both epic and
disturbing at the same time. Tom understood our needs exactly and
brilliantly combined electronic and industrial textures into an orchestral
soundtrack. Under a very aggressive schedule, and lots of technical
constraints, he was able to deliver great music that not only supported
the action, but also improved the overall feeling of the game. Most
of all, it was a real pleasure working with him." |
Charles
Deenen
Sr. Audio Director, EA Canada |
Need
for Speed Underground 2 |
| "Working with Tom
Salta to compose music for Need forr Speed Underground 2 movies was
a pleasure. We setup high demands for Tom, working under a short
deadline. Even under these conditions Tom delivered great music which
fit the action and mood perfectly." |
Jason
Altman
Producer for "Sprung", Guilemont/Ubisoft |
Sprung |
| "For Sprung, Tom
Salta was a superior creative partner. Working with a new system
under an aggressive unforgiving schedule, Tom delivered a fantastic
soundtrack that captured the essence of every scene. He's a great
guy to work with and I look forward to working with him again." |
Peter
Davenport
Music Acquisitions Manager, Microsoft Corporation |
RalliSport
Challenge 2 |
| "Atlas Plug (aka
Tom Salta) has produced precisely the kind of hard-driving orchestral
electronica-rock we were looking for when we envisioned the ideal
RalliSport Challenge 2 soundtrack. His music aptly embodies the energy
and ambiance of the game." |
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