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for Jake & Position Music


Tom SALTA Biography

BAFTA-nominated and ASCAP award-winning composer Tom Salta is one of the most versatile and prolific music artists/producers working in film, television, advertising, and video games. Renowned for crafting emotionally engaging soundtracks for multimedia, Salta has received widespread industry acclaim for his world-class produced hybrid scores featured in film, television, and video games such as Arkane Studios’ DEATHLOOP, Machine Games’ WOLFENSTEIN: Youngblood & Cyberpilot, Microsoft’s iconic HALO series (Best Original Soundtrack Award at Game Developers Conference), Ubisoft’s PRINCE OF PERSIA: The Forgotten Sands and RED STEEL (IGN Award for Best Original Score), Tom Clancy’s GHOST RECON and H.A.W.X series, as well as the epic theme music for the record-breaking online multiplayer game PLAYERUNKNOWN’s BATTLEGROUNDS & PUBG Mobile, which has accumulated over 1.3 BILLION Downloads.


Most recently, Tom was the lead composer for the smash hit video game of the year contender DEATHLOOP from Arkane Studios and Bethesda Softworks. Described as “An absolute banger of a soundtrack that amplifies action and accentuates the tension” (GameSpot) and “A fantastic soundtrack that keeps the vibe electric” (Shacknews), the music plays a foundational role in transporting the player into this richly artistic world and supports the wide range of action with a late ‘60s inspired hybrid score, ranging from mysterious ambiances to psychedelic and progressive rock, to swing band and cinematic orchestral music. As Arkane Studios’ audio director Michel Trémouiller describes, “Moving from a hazy, mysterious atmosphere to palpable tension to the most exhilarating fights, Tom’s original score carries Deathloop‘s gameplay with great dynamism and vivacity. From the ground up, Blackreef Island owes much of its identity to Tom’s themes and original compositions created with a unique vision and distinctive flair.”

Prior to his composing career, Salta toured with and worked on releases by a diverse array of popular recording artists. After several years of touring, Salta became increasingly immersed in studio work, producing, remixing, and songwriting. Recording under the artist name “Atlas Plug,” Salta released the critically acclaimed electronic/orchestral music album “2 Days or Die,” which quickly caught the attention of leading music supervisors. His album introduced a new hybrid sound to the visual entertainment industry at large, garnering high-profile placements on numerous television shows, international commercials, and movie trailers, simultaneously launching his music career in video games, which he continues to embrace as a cutting-edge and powerful musical voice in modern scoring.

Salta’s other notable collaborations include 343 Industries and Microsoft Studios’ re-imagined soundtracks to HALO: Combat Evolved Anniversary and HALO 2: Anniversary, as well as composing the original scores for HALO: Spartan Assault and HALO: Spartan Strike (the first HALO video game to be released on Apple devices). Additionally, Salta returned to the beloved sci-fi franchise to score the animated series HALO: The Fall of Reach adapted from the best-selling novel and produced by the award-winning animation studio Sequence.

Salta is a TEDx presenter and has spoken internationally at industry conferences, universities, and schools about the art, craft, and business of music for games and interactive entertainment. He has spoken in Washington D.C. and continues to champion and educate through mentoring Grammy Advocacy and his “Tom Salta Masterclass Series.”

In 2023, Salta released the software application “Auto-Bounce,” which saves composers, producers, and songwriters countless hours by automating the process of exporting stems, multi-tracks, and mixes.  A portion of the proceeds will be donated to MusiCares to support mental health initiatives and services for musicians. It is part of Salta’s continuing efforts to educate and advocate for mental health and wellness, giving music creators more freedom to spend less time in the studio.



One of my artist-driven passion projects I am calling "Endless."  I envision an album and live tour designed to create a mesmerizing and inspiring experience that takes the audience on a musical journey of sight, sound, and pure joy. I am imagining an array of orchestra, featured soloists, and a full band. 

Compare it in some ways to Ludovico Einaudi and a touch of Yanni.

I envision many sync opportunities as well. 

This concert from 2013 is a great example to get a sense of the mass appeal of this style and how Ludovico Einaudi does his concerts.

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